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Uni Major

The biggest project I have tackled. My university major.

 

This project was done over two trimesters and was made completely by myself. I was responsible for creating a game inside of the Unity Game Engine by doing all of the modelling, texturing, coding and lighting. 

 

I ended up making a scale model of my bedroom with over 50 models made in Maya, textures which were achieved in Quixel/Photoshop, learning how lighting works inside of Unity, and basic coding of gameplay features. 

 

Below are some screenshots of the room from, Maya wireframe view. You can play the game yourself here.

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